Rust Data LabData lab · live
Live readings Servers11,648 Players32,263 Populated2,789 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Community · atomic number 15,937, its rank

Кто зайдет тот плохой

Offline 85.175.100.170:2252 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,937top 70%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:35 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 17
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  5. 5 Ru Rustafied.com … 13
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  6. 6 Ru Rustoria.co - … 37
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Quick answers

from the figures on this page

Map and rules

What map is in play on Кто зайдет тот плохой?

Кто зайдет тот плохой runs a procedural map of size 2,600 with seed 456465420; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Кто зайдет тот плохой set, and what settings are in force?

No gather rate appears in the name of Кто зайдет тот плохой. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Кто зайдет тот плохой based in?

Going by its name rather than a tag, Кто зайдет тот плохой points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.175.100.170:2252.

Which Rust version is Кто зайдет тот плохой on?

Rust network protocol 2634 and build 166494 on Linux is what Кто зайдет тот плохой uses. The protocol must match for you to join; Steam will update your game.

How dependable is Кто зайдет тот плохой for staying online?

Right now Кто зайдет тот плохой is offline, with its last appearance 26 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipes and resets

When does Кто зайдет тот плохой wipe, and how often?

Wiping once a month with the force wipe is what Кто зайдет тот плохой does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 11 hours ago the current world was made.

What does a typical wipe day on Кто зайдет тот плохой involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Кто зайдет тот плохой?

These are the tags Кто зайдет тот плохой makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Кто зайдет тот плохой come up?

These themed Rust Data Lab lists carry Кто зайдет тот плохой: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Кто зайдет тот плохой compare with other servers in the rankings?

Player hours over the last week put Кто зайдет тот плохой at #15,937, inside the top 70% of ranked servers.

How full is Кто зайдет тот плохой right now?

Кто зайдет тот плохой is offline at the moment; the last sighting was 26 days 11 hours ago.

How to join

What is the way to join Кто зайдет тот плохой?

You can connect by pressing F1 in Rust and entering client.connect 85.175.100.170:2252, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://beta.unnamed-server.ru/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.