Rust Data LabData lab · live
Live readings Servers11,610 Players48,116 Populated3,071 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 14,716, its rank

BunnieBee's

Offline 85.190.153.194:10700 checked 28d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#14,716top 64%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 64% of all ranked servers, and #595 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW28d ago 2 – running 0
Sun 27 Sep, 18:55 UTC32d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 1
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 1/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 So [EA] Softcore 1 58
    [EA] Softcore 1 quad · monthly · 66 on average 58/ 350
  4. 4 Fa [US] Facepunch… 20
    [US] Facepunch Softcore 2 NA · quad · monthly · 57 on average 20/ 300
  5. 5 Re Reddit.com/r/P… 32
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 32 on average 32/ 150
  6. 6 Ru Rusty Sporks P… 1
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on BunnieBee's?

A procedural map of size 3,500 with seed 6738 runs on BunnieBee's, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on BunnieBee's?

Nothing in the name of BunnieBee's gives a gather rate. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does BunnieBee's sit?

Nothing about a region is published by BunnieBee's. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.190.153.194:10700.

Which Rust version is BunnieBee's on?

Rust network protocol 2634 and build 166494 on Windows is what BunnieBee's uses. The protocol must match for you to join; Steam will update your game.

How dependable is BunnieBee's for staying online?

Right now BunnieBee's is offline, with its last appearance 28 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe days

When does BunnieBee's wipe, and how often?

BunnieBee's's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 13 hours ago.

On BunnieBee's, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 6 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags BunnieBee's carries?

The game's server browser reads the tags BunnieBee's publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp20 (Max players): It has 20 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BunnieBee's come up?

These themed Rust Data Lab lists carry BunnieBee's: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

How does BunnieBee's compare with other servers in the rankings?

BunnieBee's sits at #14,716 for seven-day player hours, placing it in the top 64% of ranked servers. The quad ranking puts it at #595.

How full is BunnieBee's right now?

The last recorded sighting of BunnieBee's was 28 days 6 hours ago, and it is offline now.

Getting on

How can you connect to BunnieBee's?

Open the console with F1 in Rust and type client.connect 85.190.153.194:10700. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp20
Max players It has 20 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.