Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

Rust Server by nitrado.net

Online 85.190.153.247:11400 checked 14m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server by nitrado.net?

A procedural map of size 3,500 with seed 6738 runs on Rust Server by nitrado.net, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rust Server by nitrado.net configured, and what rules apply?

The name of Rust Server by nitrado.net carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Rust Server by nitrado.net?

Nothing about a region is published by Rust Server by nitrado.net. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.190.153.247:11400.

On what Rust version does Rust Server by nitrado.net operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Server by nitrado.net for staying online?

At the moment, Rust Server by nitrado.net is online. According to the uptime it reports, the last restart was about 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 10 October 2026.

How well does Rust Server by nitrado.net perform?

In the last 48 hours, it averaged 10 server fps, with a low of 10. The maximum entity count was 66,249, covering buildings, deployables and all else in the world. Memory use peaked at 2,012 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Rust Server by nitrado.net, and at what time?

Rust Server by nitrado.net's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 9 hours ago.

Where it appears

What should you understand from the tags Rust Server by nitrado.net carries?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Rust Server by nitrado.net publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server by nitrado.net appear in?

You will find Rust Server by nitrado.net on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Rust Server by nitrado.net compare with other servers in the rankings?

Player hours over the last week put Rust Server by nitrado.net at #15,341, inside the top 69% of ranked servers.

How full is Rust Server by nitrado.net right now?

At the moment Rust Server by nitrado.net has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

How can you connect to Rust Server by nitrado.net?

Open the console with F1 in Rust and type client.connect 85.190.153.247:11400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.