Element card · group Community · atomic number 6,177, its rank
>>TGC<<
Offline 85.190.160.9:10500 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
286
Rusty Moose |EU Mondays| 286/ 300
-
2
Ru
Rustoria.co - …
236
Rustoria.co - EU East Long 236/ 250
-
3
Ru
Rusty Moose |E…
21
Rusty Moose |EU Main| 21/ 250
-
4
Ru
Rustoria.co - …
24
Rustoria.co - EU Main 24/ 250
-
5
Ru
Rustafied.com …
31
Rustafied.com - EU Friday 31/ 100
-
6
Ru
Rustoria.co - …
112
Rustoria.co - EU East Medium 112/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on >>TGC<<?
The map on >>TGC<< is procedural at size 3,500 with seed 6738, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is >>TGC<< configured, and what rules apply?
No gather rate appears in the name of >>TGC<<. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
Which location is >>TGC<< based in?
There is no region on record for >>TGC<<. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 85.190.160.9:10500.
On what Rust version does >>TGC<< operate?
On Windows, >>TGC<< is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is >>TGC<< for staying online?
Right now >>TGC<< is offline, with its last appearance 9 hours ago. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 20 of 168 hours were online, giving 12% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Is >>TGC<< known for smooth running?
Server fps averaged 32 over the last 48 hours, with 30 as the lowest. The entity count reached 65,251, including buildings, deployables and all other world items. Up to 1,379 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on >>TGC<<, and at what time?
The record holds too few of >>TGC<<'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.
Tags, lists
What should you understand from the tags >>TGC<< carries?
These are the tags >>TGC<< makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does >>TGC<< come up?
You will find >>TGC<< on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does >>TGC<< place?
The seven-day player-hours table has >>TGC<< at #6,177, in the top 28% of ranked servers.
What does the current player count on >>TGC<< tell you?
>>TGC<< is offline at the moment; the last sighting was 9 hours ago. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.
How to join
What steps get you onto >>TGC<<?
In Rust, press F1 and enter client.connect 85.190.160.9:10500. Or click Launch Rust here to open Rust via Steam and connect automatically.
