Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Community · atomic number 15,427, its rank

CrazyWorld

Offline 85.190.163.192:10500 checked 39d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,427no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 98
    [EA] Softcore 1 quad · monthly · 66 on average 98/ 350
  2. 2 Fa [US] Facepunch… 32
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 32/ 300
  3. 3 Re Reddit.com/r/P… 14
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 14/ 150
  4. 4 Ru Rusty Sporks P… 0
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 0/ 100
  5. 5 日新 [红牛五倍]10.28日|新… 7
    [红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200
  6. 6 日新 [红果十倍]10.29日|新… 7
    [红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on CrazyWorld?

The map on CrazyWorld is procedural, made by the game.

What settings and rules apply on CrazyWorld?

Nothing in the name of CrazyWorld gives a gather rate. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does CrazyWorld sit?

No region is published by CrazyWorld. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.190.163.192:10500 is the address it uses.

What Rust version does CrazyWorld currently run?

Rust network protocol 2633 and build 164530 on Windows is what CrazyWorld uses. The protocol must match for you to join; Steam will update your game.

How reliably does CrazyWorld stay online?

Right now CrazyWorld is offline, with its last appearance 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does CrazyWorld wipe, and how often?

Too few wipes are on record for CrazyWorld to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 17 hours ago.

Tags, lists

How should you read the tags on CrazyWorld?

gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): 20 is the slot count; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list CrazyWorld publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CrazyWorld appear in?

These themed Rust Data Lab lists carry CrazyWorld: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player numbers

Against other Rust servers, where does CrazyWorld place?

CrazyWorld sits at #15,427 for seven-day player hours, placing it in the top – of ranked servers.

How full is CrazyWorld right now?

The last recorded sighting of CrazyWorld was 39 days 16 hours ago, and it is offline now.

How to join

How can you connect to CrazyWorld?

Open the console with F1 in Rust and type client.connect 85.190.163.192:10500. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players 20 is the slot count.
ts4
Group limit Teams cap at 4 players.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.