Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Community · atomic number 14,821, its rank

ESP Probando 2026

Offline 85.190.163.200:11600 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,821top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 555
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555/ 625
  2. 2 Ru Rustoria.co - … 411
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411/ 450
  3. 3 Ru Rusty Moose |E… 175
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 175/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 178
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 178/ 250
  6. 6 Ru Rustoria.co - … 346
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 346/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on ESP Probando 2026?

The map on ESP Probando 2026 is procedural at size 3,500 with seed 6738, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on ESP Probando 2026?

No gather rate appears in the name of ESP Probando 2026. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does ESP Probando 2026 sit?

Nothing about a region is published by ESP Probando 2026. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.190.163.200:11600.

Which Rust version is ESP Probando 2026 on?

On Windows, ESP Probando 2026 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ESP Probando 2026 for staying online?

Currently offline, ESP Probando 2026 was last seen 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipes and resets

How often does a wipe happen on ESP Probando 2026, and at what time?

The record holds too few of ESP Probando 2026's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 16 hours ago.

Lists and tags

How should you read the tags on ESP Probando 2026?

The game's server browser reads the tags ESP Probando 2026 publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ESP Probando 2026 appear in?

The Rust Data Lab lists that include ESP Probando 2026 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does ESP Probando 2026 compare with other servers in the rankings?

The seven-day player-hours table has ESP Probando 2026 at #14,821, in the top 69% of ranked servers.

How full is ESP Probando 2026 right now?

No live signal from ESP Probando 2026 right now, which was last seen 14 days 15 hours ago.

Connection

What steps get you onto ESP Probando 2026?

You can connect by pressing F1 in Rust and entering client.connect 85.190.163.200:11600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.