Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 14,004, its rank

test.pvdw.io

Offline 85.234.204.103:50080 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak 1
Rank · atomic number#14,004top 63%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:28 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 47
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  5. 5 Ru Rustoria.co - … 986
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986/ 1,000
  6. 6 Ru Rustoria.co - … 72
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 72/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on test.pvdw.io?

test.pvdw.io runs a procedural map of size 3,000 with seed 1103970972; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has test.pvdw.io set, and what settings are in force?

The name of test.pvdw.io carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

Which location is test.pvdw.io based in?

Nothing about a region is published by test.pvdw.io. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.234.204.103:50080 is the address it uses.

On what Rust version does test.pvdw.io operate?

Rust network protocol 2635 and build 168909 on Linux is what test.pvdw.io uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does test.pvdw.io stay online?

test.pvdw.io is not online at the moment; the last sighting was 3 days 19 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

How often does a wipe happen on test.pvdw.io, and at what time?

The record holds too few of test.pvdw.io's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 19 hours ago.

What does a typical wipe day on test.pvdw.io involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags test.pvdw.io carries?

gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list test.pvdw.io publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does test.pvdw.io appear in?

These themed Rust Data Lab lists carry test.pvdw.io: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does test.pvdw.io hold among Rust servers?

Player hours over the last week put test.pvdw.io at #14,004, inside the top 63% of ranked servers.

How full is test.pvdw.io right now?

No live signal from test.pvdw.io right now, which was last seen 3 days 19 hours ago. Averaged over the past week: 0 players, peaking at 1.

How to join

What is the way to join test.pvdw.io?

Open the console with F1 in Rust and type client.connect 85.234.204.103:50080. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.pvdw.io.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.