Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Community · atomic number 15,800, its rank

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28915 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,800top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:31 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 454
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  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 928
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 928/ 1,000
  4. 4 Ru Rustafied.com … 59
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 22
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 22/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust WakeExp 7 (private insecure test)?

A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.

How is Rust WakeExp 7 (private insecure test) configured, and what rules apply?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

In what location does Rust WakeExp 7 (private insecure test) sit?

No region is published by Rust WakeExp 7 (private insecure test). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.234.84.19:28915.

On what Rust version does Rust WakeExp 7 (private insecure test) operate?

Rust network protocol 2634 and build 166652 on Linux is what Rust WakeExp 7 (private insecure test) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust WakeExp 7 (private insecure test) stay online?

Rust WakeExp 7 (private insecure test) is not online at the moment; the last sighting was 19 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Rust WakeExp 7 (private insecure test), and at what time?

Rust WakeExp 7 (private insecure test)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 1 hours ago the current world was made.

How does Rust WakeExp 7 (private insecure test) look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 21 hours after it began.

Where it appears

What should you understand from the tags Rust WakeExp 7 (private insecure test) carries?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust WakeExp 7 (private insecure test) come up?

These themed Rust Data Lab lists carry Rust WakeExp 7 (private insecure test): Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rust WakeExp 7 (private insecure test) place?

Rust WakeExp 7 (private insecure test) sits at #15,800 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Rust WakeExp 7 (private insecure test) have at the moment?

No live signal from Rust WakeExp 7 (private insecure test) right now, which was last seen 19 days 10 hours ago.

How to join

What steps get you onto Rust WakeExp 7 (private insecure test)?

In Rust, press F1 and enter client.connect 85.234.84.19:28915. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.