Rust Data LabData lab · live
Live readings Servers11,713 Players43,388 Populated3,068 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 5,986, its rank

locServ47

Online 85.236.190.20:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,986top 27%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 220
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  2. 2 Ru Rustoria.co - … 129
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129/ 200
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23/ 100
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on locServ47?

locServ47 runs a procedural map of size 3,000 with seed 3221155; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has locServ47 set, and what settings are in force?

The name of locServ47 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts locServ47?

Nothing about a region is published by locServ47. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.236.190.20:28015.

On what Rust version does locServ47 operate?

Rust network protocol 2635 and build 168909 on Linux is what locServ47 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does locServ47 stay online?

locServ47 is live as of now. According to the uptime it reports, the last restart was about 4 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Does locServ47 hold a steady performance?

Server fps averaged 185 over the last 48 hours, with 143 as the lowest. Buildings, deployables and everything else in the world added up to as many as 48,485 entities. Up to 2,206 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on locServ47, and at what time?

The record holds too few of locServ47's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 18 hours ago.

How does locServ47 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. 29 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on locServ47?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list locServ47 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does locServ47 come up?

You will find locServ47 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does locServ47 hold among Rust servers?

locServ47 sits at #5,986 for seven-day player hours, placing it in the top 27% of ranked servers.

How many players does locServ47 have at the moment?

Of 20 slots, 0 are taken on locServ47 right now. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.

Getting on

How can you connect to locServ47?

In Rust, press F1 and enter client.connect 85.236.190.20:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.