Element card · group Community · atomic number 15,423, its rank
Rust Test Local
Offline 85.251.89.125:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:43 UTC8d ago | 1 | – | running | 1 |
| Fri 9 Oct, 13:39 UTC19d ago | 1 | – | 11.4 days | 1 |
| Fri 18 Sep, 07:56 UTC41d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC41d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC43d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
508
Rusty Moose |EU Mondays| 508/ 550
-
2
Ru
Rustoria.co - …
423
Rustoria.co - EU East Long 423/ 450
-
3
Ru
Rusty Moose |E…
57
Rusty Moose |EU Main| 57/ 250
-
4
Ru
Rustoria.co - …
58
Rustoria.co - EU Main 58/ 250
-
5
Ru
Rustafied.com …
57
Rustafied.com - EU Friday 57/ 100
-
6
Ru
Rustoria.co - …
151
Rustoria.co - EU East Medium 151/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Rust Test Local?
Generated by the game, the map on Rust Test Local is procedural.
What rules has Rust Test Local set, and what settings are in force?
No gather rate appears in the name of Rust Test Local. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
In what location does Rust Test Local sit?
There is no region on record for Rust Test Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.251.89.125:28015.
Which Rust version is Rust Test Local on?
Rust network protocol 2634 and build 167234 on Linux is what Rust Test Local uses. The protocol must match for you to join; Steam will update your game.
How dependable is Rust Test Local for staying online?
Right now Rust Test Local is offline, with its last appearance 8 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Rust Test Local, and at what time?
There is no next wipe to predict for Rust Test Local, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 13 hours ago.
On Rust Test Local, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Lists and tags
Which meanings sit behind the tags on Rust Test Local?
The game's server browser reads the tags Rust Test Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167234 (Build): Build number: 167234; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Test Local come up?
These themed Rust Data Lab lists carry Rust Test Local: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Rust Test Local place?
Player hours over the last week put Rust Test Local at #15,423, inside the top 69% of ranked servers.
How full is Rust Test Local right now?
The last recorded sighting of Rust Test Local was 8 days ago, and it is offline now.
Getting on
What is the way to join Rust Test Local?
In Rust, press F1 and enter client.connect 85.251.89.125:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.