Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,990, its rank

nameserver

Offline 85.26.241.15:28015 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,990top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep4 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:41 UTC25d ago 1 – running 1
Fri 2 Oct, 06:22 UTC26d ago 1 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 342
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342/ 375
  2. 2 Ru Rustoria.co - … 230
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36/ 250
  4. 4 Ru Rustoria.co - … 29
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29/ 250
  5. 5 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58/ 100
  6. 6 Ru Rustoria.co - … 79
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

The map on nameserver is procedural, made by the game.

What rules has nameserver set, and what settings are in force?

The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is nameserver based in?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.26.241.15:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay up, and how reliable is its uptime?

Currently offline, nameserver was last seen 22 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 16 hours ago the current world was made.

How does nameserver look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 10 hours after it began.

Tags, lists

Which meanings sit behind the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does nameserver place?

The seven-day player-hours table has nameserver at #15,990, in the top 71% of ranked servers.

How many players does nameserver have at the moment?

No live signal from nameserver right now, which was last seen 22 days 6 hours ago.

Getting on

How can you connect to nameserver?

You can connect by pressing F1 in Rust and entering client.connect 85.26.241.15:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.