Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h149 Sampled every 5 min

Element card · group Community · atomic number 13,039, its rank

nameserver

Offline 85.26.241.27:28015 checked 8d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,039top 59%
Last wipe11d agono schedule published
Next wipe2d 9hFri 30 Oct, 07:13 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 9h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

  1. 2d 9hFri 30 Oct, 07:13 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 9hFri 13 Nov, 07:13 UTC
  4. 30d 9hFri 27 Nov, 07:13 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 9hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 672
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 672/ 750
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 84
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 84/ 250
  4. 4 Ru Rustoria.co - … 370
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370/ 450
  5. 5 Ru Rustoria.co - … 182
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 182/ 250
  6. 6 Ru Rustafied.com … 163
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 163/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

Which location is nameserver based in?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.26.241.27:28015 is the address it uses.

On what Rust version does nameserver operate?

On Windows, nameserver is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 8 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe days

How often does a wipe happen on nameserver, and at what time?

The wipe rhythm for nameserver is every other Friday at 07:13 UTC. The wipe after this one is due on Friday 30 October at 07:13 UTC. 11 days 14 hours ago the current world was made.

Tags, lists

What should you understand from the tags nameserver carries?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does nameserver place?

nameserver sits at #13,039 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does nameserver have at the moment?

No live signal from nameserver right now, which was last seen 8 days 10 hours ago.

Connection

How can you connect to nameserver?

Open the console with F1 in Rust and type client.connect 85.26.241.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.