Element card · group Community · atomic number 15,491, its rank
Tin & Blood
Offline 85.72.240.52:35005 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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Rusty Moose |EU Mondays| 636/ 675
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2
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3
Ru
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Rusty Moose |EU Main| 59/ 250
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4
Ru
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36
Rustoria.co - EU Main 36/ 250
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5
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Rustafied.com - EU Friday 138/ 200
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6
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Rustoria.co - EU East Medium 255/ 300
Quick answers
from the figures on this pageServer setup
What map is in play on Tin & Blood?
Tin & Blood runs a procedural map of size 6,000 with seed 1789661113; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Tin & Blood set, and what settings are in force?
Nothing in the name of Tin & Blood gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is Tin & Blood based in?
There is no region on record for Tin & Blood. Rust Data Lab shows a server's stated location, not a verified position of the machine. 85.72.240.52:35005 is the address it uses.
On what Rust version does Tin & Blood operate?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Tin & Blood for staying online?
Tin & Blood is not online at the moment; the last sighting was 38 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Tin & Blood wipe, and how often?
Too few wipes are on record for Tin & Blood to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 46 days 21 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Tin & Blood?
These are the tags Tin & Blood makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Tin & Blood come up?
These themed Rust Data Lab lists carry Tin & Blood: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Tin & Blood hold among Rust servers?
Player hours over the last week put Tin & Blood at #15,491, inside the top 69% of ranked servers.
How many players does Tin & Blood have at the moment?
The last recorded sighting of Tin & Blood was 38 days 3 hours ago, and it is offline now.
Getting on
What is the way to join Tin & Blood?
You can connect by pressing F1 in Rust and entering client.connect 85.72.240.52:35005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.