Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h41 Sampled every 5 min

Element card · group Community

DEVIN-B1-3-RUST-NYC

Offline 85.9.197.3:31328 checked 45d ago

Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak –
Rank · atomic number–score 0
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 59
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  4. 4 Ru Rustoria.co - … 36
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  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on DEVIN-B1-3-RUST-NYC?

A procedural map runs on DEVIN-B1-3-RUST-NYC, generated by the game.

What rules has DEVIN-B1-3-RUST-NYC set, and what settings are in force?

No gather rate appears in the name of DEVIN-B1-3-RUST-NYC. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts DEVIN-B1-3-RUST-NYC?

No region is published by DEVIN-B1-3-RUST-NYC. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.9.197.3:31328.

Which Rust version is DEVIN-B1-3-RUST-NYC on?

On Linux, DEVIN-B1-3-RUST-NYC is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does DEVIN-B1-3-RUST-NYC stay online?

Right now DEVIN-B1-3-RUST-NYC is offline, with its last appearance 45 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does DEVIN-B1-3-RUST-NYC wipe, and how often?

Too few wipes are on record for DEVIN-B1-3-RUST-NYC to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 9 hours ago.

Lists and tags

What should you understand from the tags DEVIN-B1-3-RUST-NYC carries?

gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): It has 24 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list DEVIN-B1-3-RUST-NYC publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does DEVIN-B1-3-RUST-NYC come up?

You will find DEVIN-B1-3-RUST-NYC on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How full is DEVIN-B1-3-RUST-NYC right now?

The last recorded sighting of DEVIN-B1-3-RUST-NYC was 45 days 8 hours ago, and it is offline now.

Connection

What steps get you onto DEVIN-B1-3-RUST-NYC?

In Rust, press F1 and enter client.connect 85.9.197.3:31328. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players It has 24 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.