Element card · group Community · atomic number 13,890, its rank
My Test Server
Offline 86.102.27.122:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Test Server?
Generated by the game, the map on My Test Server is procedural.
What rules has My Test Server set, and what settings are in force?
The name of My Test Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts My Test Server?
There is no region on record for My Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 86.102.27.122:28015.
Which Rust version is My Test Server on?
On Windows, My Test Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Test Server for staying online?
Currently offline, My Test Server was last seen 24 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on My Test Server, and at what time?
My Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 19 hours ago.
Where it appears
What should you understand from the tags My Test Server carries?
The game's server browser reads the tags My Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Test Server appear in?
These themed Rust Data Lab lists carry My Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does My Test Server place?
Player hours over the last week put My Test Server at #13,890, inside the top 61% of ranked servers.
How many players does My Test Server have at the moment?
My Test Server is offline at the moment; the last sighting was 24 days 17 hours ago.
Getting on
How can you connect to My Test Server?
Open the console with F1 in Rust and type client.connect 86.102.27.122:28015. The Launch Rust button on this page does the same job through Steam.