Element card · group Community · atomic number 15,322, its rank
Nono Dev Lab
Offline 86.122.162.74:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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Rustoria.co - EU Main 36/ 250
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5
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Rustafied.com - EU Friday 85/ 150
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6
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Rustoria.co - EU East Medium 109/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on Nono Dev Lab?
The map on Nono Dev Lab is procedural, made by the game.
What settings and rules apply on Nono Dev Lab?
No gather rate appears in the name of Nono Dev Lab. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is Nono Dev Lab based in?
Nothing about a region is published by Nono Dev Lab. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.122.162.74:28015.
What Rust version does Nono Dev Lab currently run?
On Windows, Nono Dev Lab is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Nono Dev Lab stay up, and how reliable is its uptime?
Nono Dev Lab is not online at the moment; the last sighting was 10 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Nono Dev Lab wipe, and how often?
Too few wipes are on record for Nono Dev Lab to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 11 hours ago.
Tags, lists
How should you read the tags on Nono Dev Lab?
These are the tags Nono Dev Lab makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Nono Dev Lab come up?
These themed Rust Data Lab lists carry Nono Dev Lab: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Nono Dev Lab compare with other servers in the rankings?
The seven-day player-hours table has Nono Dev Lab at #15,322, in the top 70% of ranked servers.
What does the current player count on Nono Dev Lab tell you?
Nono Dev Lab is offline at the moment; the last sighting was 10 days 11 hours ago.
Getting on
What is the way to join Nono Dev Lab?
Open the console with F1 in Rust and type client.connect 86.122.162.74:28015. The Launch Rust button on this page does the same job through Steam.