Rust Data LabData lab · live
Live readings Servers11,722 Players55,260 Populated3,387 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 14,088, its rank

Rust Solo

Offline 86.127.76.237:28015 checked 11d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,088top 65%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:03 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 459
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 459/ 525
  2. 2 Ru Rustoria.co - … 28
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 28/ 250
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 48/ 250
  4. 4 Ru Rustoria.co - … 212
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 212/ 275
  5. 5 Ru Rustoria.co - … 79
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 79/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 94/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Solo?

A procedural map runs on Rust Solo, generated by the game.

What rules has Rust Solo set, and what settings are in force?

The name of Rust Solo carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is Rust Solo based in?

Nothing about a region is published by Rust Solo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 86.127.76.237:28015 is the address it uses.

What Rust version does Rust Solo currently run?

On Windows, Rust Solo is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Solo stay online?

Right now Rust Solo is offline, with its last appearance 11 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipe days

What is the wiping pattern on Rust Solo?

Rust Solo's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 11 hours ago the current world was made.

What does a typical wipe day on Rust Solo involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Rust Solo?

The game's server browser reads the tags Rust Solo publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Solo come up?

These themed Rust Data Lab lists carry Rust Solo: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Rust Solo compare with other servers in the rankings?

The seven-day player-hours table has Rust Solo at #14,088, in the top 65% of ranked servers.

What does the current player count on Rust Solo tell you?

The last recorded sighting of Rust Solo was 11 days 16 hours ago, and it is offline now.

How to join

What steps get you onto Rust Solo?

You can connect by pressing F1 in Rust and entering client.connect 86.127.76.237:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.