Element card · group Community · atomic number 14,713, its rank
My Map Test Server
Offline 86.145.55.184:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is My Map Test Server configured, and what rules apply?
No gather rate appears in the name of My Map Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is My Map Test Server based in?
No region is published by My Map Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 86.145.55.184:28015.
What Rust version does My Map Test Server currently run?
On Windows, My Map Test Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does My Map Test Server stay online?
Right now My Map Test Server is offline, with its last appearance 26 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipe days
What is the wiping pattern on My Map Test Server?
My Map Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was made.
Lists and tags
What should you understand from the tags My Map Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Map Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Map Test Server come up?
The Rust Data Lab lists that include My Map Test Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does My Map Test Server compare with other servers in the rankings?
The seven-day player-hours table has My Map Test Server at #14,713, in the top 63% of ranked servers.
How full is My Map Test Server right now?
No live signal from My Map Test Server right now, which was last seen 26 days 3 hours ago.
How to join
How can you connect to My Map Test Server?
Open the console with F1 in Rust and type client.connect 86.145.55.184:28015. The Launch Rust button on this page does the same job through Steam.