Rust Data LabData lab · live
Live readings Servers11,840 Players88,651 Populated4,028 Fresh wipes · 3h173 Sampled every 5 min

Element card · group Community · atomic number 15,402, its rank

Name of Server as Shown on the Client Server List

Offline 86.167.32.31:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,402no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 09:36 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 629
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 629/ 725
  2. 2 Ru Rustoria.co - … 478
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 478/ 525
  3. 3 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 62/ 250
  4. 4 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 43/ 250
  5. 5 Ru Rustafied.com … 143
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 143/ 225
  6. 6 Ru Rustoria.co - … 260
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 260/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Name of Server as Shown on the Client Server List based in?

No region is published by Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 86.167.32.31:28015.

What Rust version does Name of Server as Shown on the Client Server List currently run?

Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Name of Server as Shown on the Client Server List stay online?

Name of Server as Shown on the Client Server List is not online at the moment; the last sighting was 39 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 39 days 7 hours ago the current world was made.

On Name of Server as Shown on the Client Server List, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

Player hours over the last week put Name of Server as Shown on the Client Server List at #15,402, inside the top – of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

The last recorded sighting of Name of Server as Shown on the Client Server List was 39 days ago, and it is offline now.

Getting on

What is the way to join Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 86.167.32.31:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.