Element card · group Community · atomic number 13,219, its rank
Local_Test
Offline 86.174.170.175:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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595
Rusty Moose |EU Mondays| 595/ 575
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2
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364
Rustoria.co - EU East Long 364/ 400
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3
Ru
Rustoria.co - …
37
Rustoria.co - EU Main 37/ 250
-
4
Ru
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46
Rusty Moose |EU Main| 46/ 250
-
5
Ru
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164
Rustoria.co - EU East Medium 164/ 200
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6
Ru
Rustafied.com …
80
Rustafied.com - EU Friday 80/ 100
Quick answers
from the figures on this pageMap and rules
What map is in play on Local_Test?
The map on Local_Test is procedural, made by the game.
How is Local_Test configured, and what rules apply?
No gather rate appears in the name of Local_Test. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
Which location is Local_Test based in?
There is no region on record for Local_Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 86.174.170.175:28015 is the address it uses.
On what Rust version does Local_Test operate?
Rust network protocol 2633 and build 165217 on Windows is what Local_Test uses. The protocol must match for you to join; Steam will update your game.
How dependable is Local_Test for staying online?
Local_Test is not online at the moment; the last sighting was 35 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.
Wipe schedule
How often does a wipe happen on Local_Test, and at what time?
Local_Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 35 days 10 hours ago the current world was made.
Lists and tags
How should you read the tags on Local_Test?
These are the tags Local_Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local_Test appear in?
These themed Rust Data Lab lists carry Local_Test: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Local_Test compare with other servers in the rankings?
The seven-day player-hours table has Local_Test at #13,219, in the top 57% of ranked servers.
What does the current player count on Local_Test tell you?
No live signal from Local_Test right now, which was last seen 35 days 10 hours ago.
Getting on
What steps get you onto Local_Test?
Open the console with F1 in Rust and type client.connect 86.174.170.175:28015. The Launch Rust button on this page does the same job through Steam.