Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group PvE · atomic number 16,002, its rank

Tactical Potatos PVE

Offline 86.23.218.132:28015 checked 25d ago

pve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,002top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 43
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 43/ 200
  2. 2 Ru [EU] RustEZ Pu… 38
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 38/ 200
  3. 3 Ru [US] RustEZ Pu… 23
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 23/ 200
  4. 4 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 12/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 17
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 17/ 200
  6. 6 Jp JP RustPvE ko… 8
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 8/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Tactical Potatos PVE?

The map on Tactical Potatos PVE is procedural, made by the game.

What rules has Tactical Potatos PVE set, and what settings are in force?

The name of Tactical Potatos PVE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Tactical Potatos PVE based in?

No region is published by Tactical Potatos PVE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.23.218.132:28015.

Which Rust version is Tactical Potatos PVE on?

On Linux, Tactical Potatos PVE is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Tactical Potatos PVE stay online?

Right now Tactical Potatos PVE is offline, with its last appearance 25 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Tactical Potatos PVE wipe, and how often?

Tactical Potatos PVE's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days ago the current world was made.

Where it appears

What should you understand from the tags Tactical Potatos PVE carries?

These are the tags Tactical Potatos PVE makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Tactical Potatos PVE appear in?

These themed Rust Data Lab lists carry Tactical Potatos PVE: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

What position does Tactical Potatos PVE hold among Rust servers?

Player hours over the last week put Tactical Potatos PVE at #16,002, inside the top 71% of ranked servers.

How many players does Tactical Potatos PVE have at the moment?

No live signal from Tactical Potatos PVE right now, which was last seen 25 days 6 hours ago.

How to join

What steps get you onto Tactical Potatos PVE?

Open the console with F1 in Rust and type client.connect 86.23.218.132:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.