Element card · group Vanilla · atomic number 15,627, its rank
Micronesia Returns
Offline EU 86.45.170.61:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:02 UTC, in 4d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 4hMon 2 Nov, 01:02 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 11d 4hMon 9 Nov, 01:02 UTC
- 18d 4hMon 16 Nov, 01:02 UTC
- 25d 4hMon 23 Nov, 01:02 UTC
- 32d 4hMon 30 Nov, 01:02 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 39d 4hMon 7 Dec, 01:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:02 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
636
Rusty Moose |EU Mondays| 636/ 675
-
2
Ru
Rusty Moose |E…
59
Rusty Moose |EU Main| 59/ 250
-
3
Ru
Rustoria.co - …
36
Rustoria.co - EU Main 36/ 250
-
4
Ru
Rustafied.com …
138
Rustafied.com - EU Friday 138/ 200
-
5
Ru
Rustafied.com …
73
Rustafied.com - EU Main 73/ 100
- 6 Ma Magic Rust — M… 79
Quick answers
from the figures on this pageMap and rules
What map is in play on Micronesia Returns?
The map on Micronesia Returns is procedural, made by the game.
How is Micronesia Returns configured, and what rules apply?
Nothing in the name of Micronesia Returns gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Micronesia Returns based in?
With its EU tag, Micronesia Returns places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.45.170.61:28015.
On what Rust version does Micronesia Returns operate?
Rust network protocol 2634 and build 167398 on Linux is what Micronesia Returns uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Micronesia Returns stay online?
Right now Micronesia Returns is offline, with its last appearance 16 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe days
When does Micronesia Returns wipe, and how often?
Its tag guides the prediction, since Micronesia Returns's record holds too few wipes to confirm a schedule. The wipe after this one is due on Monday 2 November at 01:02 UTC. The world it is running now dates from 16 days 19 hours ago. Its tags carry a weekly wipe schedule.
How does Micronesia Returns look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on Micronesia Returns?
The game's server browser reads the tags Micronesia Returns publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): It has 32 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Micronesia Returns come up?
You will find Micronesia Returns on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, where does Micronesia Returns place?
Seven-day player hours place Micronesia Returns at #15,627 overall, #2,561 in Europe and in the top 71% of ranked servers.
How many players does Micronesia Returns have at the moment?
Micronesia Returns is offline at the moment; the last sighting was 16 days 18 hours ago.
How to join
What steps get you onto Micronesia Returns?
In Rust, press F1 and enter client.connect 86.45.170.61:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.