Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Vanilla · atomic number 15,627, its rank

Micronesia Returns

Offline EU 86.45.170.61:28015 checked 16d ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 32 0% full Room to join
7-day average0peak –
Rank · atomic number#15,627top 71% · #2561 in EU
Last wipe16d agoweekly schedule
Next wipe4d 4hMon 2 Nov, 01:02 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:02 UTC, in 4d 4h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 4d 4hMon 2 Nov, 01:02 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 11d 4hMon 9 Nov, 01:02 UTC
  4. 18d 4hMon 16 Nov, 01:02 UTC
  5. 25d 4hMon 23 Nov, 01:02 UTC
  6. 32d 4hMon 30 Nov, 01:02 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 39d 4hMon 7 Dec, 01:02 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:02 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Micronesia Returns?

The map on Micronesia Returns is procedural, made by the game.

How is Micronesia Returns configured, and what rules apply?

Nothing in the name of Micronesia Returns gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Micronesia Returns based in?

With its EU tag, Micronesia Returns places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.45.170.61:28015.

On what Rust version does Micronesia Returns operate?

Rust network protocol 2634 and build 167398 on Linux is what Micronesia Returns uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Micronesia Returns stay online?

Right now Micronesia Returns is offline, with its last appearance 16 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe days

When does Micronesia Returns wipe, and how often?

Its tag guides the prediction, since Micronesia Returns's record holds too few wipes to confirm a schedule. The wipe after this one is due on Monday 2 November at 01:02 UTC. The world it is running now dates from 16 days 19 hours ago. Its tags carry a weekly wipe schedule.

How does Micronesia Returns look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Micronesia Returns?

The game's server browser reads the tags Micronesia Returns publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): It has 32 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Micronesia Returns come up?

You will find Micronesia Returns on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, where does Micronesia Returns place?

Seven-day player hours place Micronesia Returns at #15,627 overall, #2,561 in Europe and in the top 71% of ranked servers.

How many players does Micronesia Returns have at the moment?

Micronesia Returns is offline at the moment; the last sighting was 16 days 18 hours ago.

How to join

What steps get you onto Micronesia Returns?

In Rust, press F1 and enter client.connect 86.45.170.61:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp32
Max players It has 32 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.