Rust Data LabData lab · live
Live readings Servers11,847 Players98,615 Populated3,861 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 8,285, its rank

My Rust Server

Offline 86.59.215.82:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 2
Rank · atomic number#8,285top 37%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5221:0022:0023:0014:0015:0016:00Wiped Tue 27 Oct, 21:35 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 270
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 270/ 325
  2. 2 Ru Rustoria.co - … 331
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331/ 425
  3. 3 Eu eulongtest (pr… 0
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 0/ 8
  4. 4 Ru Rusty Moose |E… 850
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 850/ 1,000
  5. 5 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 52/ 100
  6. 6 Ru Rustoria.co - … 914
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 914/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

Generated by the game, the map on My Rust Server is procedural.

What rules has My Rust Server set, and what settings are in force?

No gather rate appears in the name of My Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Rust Server based in?

No region is published by My Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 86.59.215.82:28015.

Which Rust version is My Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server stay up, and how reliable is its uptime?

Currently offline, My Rust Server was last seen 27 hours ago. Measured over 1 full day: 17% uptime, with 4 of 24 hours spent up. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

How often does a wipe happen on My Rust Server, and at what time?

Too few wipes are on record for My Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 hours ago.

Where it appears

How should you read the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

The Rust Data Lab lists that include My Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does My Rust Server place?

My Rust Server sits at #8,285 for seven-day player hours, placing it in the top 37% of ranked servers.

What does the current player count on My Rust Server tell you?

My Rust Server is offline at the moment; the last sighting was 27 hours ago. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

How to join

What steps get you onto My Rust Server?

Open the console with F1 in Rust and type client.connect 86.59.215.82:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.