Element card · group Vanilla · atomic number 13,917, its rank
Odinvpole
Offline 87.103.197.40:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 17:27 UTC, in 3d 19h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Odinvpole?
The map on Odinvpole is procedural, made by the game.
What rules has Odinvpole set, and what settings are in force?
The name of Odinvpole carries no gather rate. Eight players per group is the limit, the game's default. Play runs as roleplay, roleplay rules, towns and jobs. The server browser lists it under Community. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is off: Valve's VAC.
Server facts
What region hosts Odinvpole?
No region is published by Odinvpole. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.103.197.40:28015.
On what Rust version does Odinvpole operate?
Rust network protocol 2634 and build 166652 on Windows is what Odinvpole uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Odinvpole for staying online?
Right now Odinvpole is offline, with its last appearance 24 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Wipes and resets
What is the wiping pattern on Odinvpole?
Estimated from weekly: 7 days after its last wipe is when Odinvpole next wipes. On Saturday 31 October at 17:27 UTC the next wipe falls due. Counting back, the current world began 24 days 4 hours ago. Its tags carry a weekly wipe schedule.
Where it appears
Which meanings sit behind the tags on Odinvpole?
The game's server browser reads the tags Odinvpole publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^r (Roleplay): Roleplay is the focus here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Odinvpole come up?
The Rust Data Lab lists that include Odinvpole are: Rust community servers, measured, Rust roleplay servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does Odinvpole hold among Rust servers?
The seven-day player-hours table has Odinvpole at #13,917, in the top 61% of ranked servers.
What does the current player count on Odinvpole tell you?
The last recorded sighting of Odinvpole was 24 days 4 hours ago, and it is offline now.
Getting on
How can you connect to Odinvpole?
Open the console with F1 in Rust and type client.connect 87.103.197.40:28015. The Launch Rust button on this page does the same job through Steam.