Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 16,001, its rank

Freak - Staging

Offline 87.106.32.171:28017 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,001top 71%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 13:43 UTC31d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 249
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 249/ 250
  2. 2 Ru Rustoria.co - … 187
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 187/ 225
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 87
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 87/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Freak - Staging?

The map on Freak - Staging is procedural at size 4,000 with seed 6738, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Freak - Staging configured, and what rules apply?

The name of Freak - Staging carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Freak - Staging?

No region is published by Freak - Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 87.106.32.171:28017.

On what Rust version does Freak - Staging operate?

On Linux, Freak - Staging is running Rust network protocol 2634 and build 166062. The protocol must match for you to join; Steam will update your game.

How reliably does Freak - Staging stay online?

Freak - Staging is not online at the moment; the last sighting was 24 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

When does Freak - Staging wipe, and how often?

Too few wipes are on record for Freak - Staging to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 17 hours ago the current world was made.

On Freak - Staging, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Freak - Staging?

These are the tags Freak - Staging makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166062 (Build): It runs build 166062; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Freak - Staging appear in?

You will find Freak - Staging on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Freak - Staging hold among Rust servers?

The seven-day player-hours table has Freak - Staging at #16,001, in the top 71% of ranked servers.

What does the current player count on Freak - Staging tell you?

No live signal from Freak - Staging right now, which was last seen 24 days 16 hours ago.

Getting on

What steps get you onto Freak - Staging?

In Rust, press F1 and enter client.connect 87.106.32.171:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166062,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166062
Build It runs build 166062.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.