Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 13,801, its rank

My Server

Offline 87.117.53.7:28015 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,801top 61%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:21 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 379
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 379/ 350
  2. 2 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 19/ 250
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 27/ 250
  4. 4 Ru Rustoria.co - … 198
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 198/ 225
  5. 5 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 98/ 225
  6. 6 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 37/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server?

Generated by the game, the map on My Server is procedural.

What rules has My Server set, and what settings are in force?

The name of My Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Server based in?

Nothing about a region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 87.117.53.7:28015.

What Rust version does My Server currently run?

Rust network protocol 2634 and build 166652 on Windows is what My Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Server stay online?

Right now My Server is offline, with its last appearance 23 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Server wipe, and how often?

Too few wipes are on record for My Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 9 hours ago.

On My Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 3 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags My Server carries?

The game's server browser reads the tags My Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Server appear in?

These themed Rust Data Lab lists carry My Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Server place?

The seven-day player-hours table has My Server at #13,801, in the top 61% of ranked servers.

How full is My Server right now?

My Server is offline at the moment; the last sighting was 23 days 8 hours ago.

Getting on

What steps get you onto My Server?

You can connect by pressing F1 in Rust and entering client.connect 87.117.53.7:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.