Element card · group Community · atomic number 15,392, its rank
My Server Name
Offline 87.117.55.6:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
How is My Server Name configured, and what rules apply?
The name of My Server Name carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is My Server Name based in?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 87.117.55.6:28015.
Which Rust version is My Server Name on?
Rust network protocol 2633 and build 164530 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.
Does My Server Name stay up, and how reliable is its uptime?
My Server Name is not online at the moment; the last sighting was 40 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe days
When does My Server Name wipe, and how often?
My Server Name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 14 hours ago the current world was made.
Where it appears
How should you read the tags on My Server Name?
gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list My Server Name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does My Server Name compare with other servers in the rankings?
Player hours over the last week put My Server Name at #15,392, inside the top – of ranked servers.
What does the current player count on My Server Name tell you?
No live signal from My Server Name right now, which was last seen 40 days 12 hours ago.
How to join
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 87.117.55.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.