Rust Data LabData lab · live
Live readings Servers11,772 Players62,070 Populated3,548 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 12,981, its rank

Chill

Offline 87.120.167.233:27226 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak –
Rank · atomic number#12,981top 59%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:01 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 445
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445/ 500
  2. 2 Ru Rustoria.co - … 273
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 273/ 300
  3. 3 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 82
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 82/ 100
  6. 6 Ru Rustoria.co - … 103
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 103/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Chill?

Chill runs a procedural map of size 4,250 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has Chill set, and what settings are in force?

No gather rate appears in the name of Chill. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is Chill based in?

No region is published by Chill. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.120.167.233:27226.

Which Rust version is Chill on?

Rust network protocol 2634 and build 167781 on Linux is what Chill uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Chill for staying online?

Currently offline, Chill was last seen 10 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Chill wipe, and how often?

Chill's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 3 hours ago.

How does Chill look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Chill carries?

These are the tags Chill makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Chill come up?

You will find Chill on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Chill compare with other servers in the rankings?

Player hours over the last week put Chill at #12,981, inside the top 59% of ranked servers.

How many players does Chill have at the moment?

The last recorded sighting of Chill was 10 days 2 hours ago, and it is offline now.

How to join

How can you connect to Chill?

Open the console with F1 in Rust and type client.connect 87.120.167.233:27226. The Launch Rust button on this page does the same job through Steam. You can find its website at https://gamever.io.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.