Rust Data LabData lab · live
Live readings Servers11,607 Players35,149 Populated2,874 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Vanilla · atomic number 15,977, its rank

RUST@FRITTENBUDE

Offline 87.122.2.53:28015 checked 23d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,977top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 212
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 212/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19/ 250
  4. 4 Ru Rustoria.co - … 114
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 114/ 200
  5. 5 Ru Rustoria.co - … 42
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 42/ 200
  6. 6 Ru Rustafied.com … 40
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on RUST@FRITTENBUDE?

A procedural map runs on RUST@FRITTENBUDE, generated by the game.

How is RUST@FRITTENBUDE configured, and what rules apply?

No gather rate appears in the name of RUST@FRITTENBUDE. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

What region hosts RUST@FRITTENBUDE?

There is no region on record for RUST@FRITTENBUDE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 87.122.2.53:28015.

On what Rust version does RUST@FRITTENBUDE operate?

Rust network protocol 2634 and build 166652 on Linux is what RUST@FRITTENBUDE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RUST@FRITTENBUDE stay online?

RUST@FRITTENBUDE is not online at the moment; the last sighting was 23 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

What is the wiping pattern on RUST@FRITTENBUDE?

Too few wipes are on record for RUST@FRITTENBUDE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 17 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on RUST@FRITTENBUDE?

These are the tags RUST@FRITTENBUDE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST@FRITTENBUDE come up?

These themed Rust Data Lab lists carry RUST@FRITTENBUDE: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player counts

How does RUST@FRITTENBUDE compare with other servers in the rankings?

Player hours over the last week put RUST@FRITTENBUDE at #15,977, inside the top 71% of ranked servers.

What does the current player count on RUST@FRITTENBUDE tell you?

The last recorded sighting of RUST@FRITTENBUDE was 23 days 2 hours ago, and it is offline now.

Getting on

What is the way to join RUST@FRITTENBUDE?

Open the console with F1 in Rust and type client.connect 87.122.2.53:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.