Element card · group Community · atomic number 15,412, its rank
InternalTrainServer""
Online 87.151.212.210:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC12h ago | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC19d ago | 0 | – | 19 days | 0 |
| Sun 4 Oct, 18:21 UTC23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC25d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW26d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC32d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC40d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on InternalTrainServer""?
A procedural map runs on InternalTrainServer"", generated by the game.
How is InternalTrainServer"" configured, and what rules apply?
No gather rate appears in the name of InternalTrainServer"". Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server facts
In what location does InternalTrainServer"" sit?
No region is published by InternalTrainServer"". What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 87.151.212.210:28015.
On what Rust version does InternalTrainServer"" operate?
On Linux, InternalTrainServer"" is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is InternalTrainServer"" for staying online?
Right now, InternalTrainServer"" is reachable. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on InternalTrainServer""?
With no fixed rhythm, InternalTrainServer"" wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 hours ago the current world was made.
On InternalTrainServer"", what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on InternalTrainServer""?
These are the tags InternalTrainServer"" makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does InternalTrainServer"" appear in?
The Rust Data Lab lists that include InternalTrainServer"" are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How does InternalTrainServer"" compare with other servers in the rankings?
Player hours over the last week put InternalTrainServer"" at #15,412, inside the top 69% of ranked servers.
What does the current player count on InternalTrainServer"" tell you?
At the moment InternalTrainServer"" has 0 of its 10 slots filled. The past week gives an average of 0 players.
How to join
What is the way to join InternalTrainServer""?
Open the console with F1 in Rust and type client.connect 87.151.212.210:28015. The Launch Rust button on this page does the same job through Steam.