Element card · group Community · atomic number 15,854, its rank
Map Test Server
Offline 87.159.123.192:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on Map Test Server?
The name of Map Test Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Map Test Server sit?
No region is published by Map Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.159.123.192:28015 is the address it uses.
On what Rust version does Map Test Server operate?
Rust network protocol 2634 and build 167231 on Windows is what Map Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Map Test Server stay online?
Currently offline, Map Test Server was last seen 20 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe schedule
When does Map Test Server wipe, and how often?
The record holds too few of Map Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 23 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Map Test Server?
These are the tags Map Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Map Test Server appear in?
These themed Rust Data Lab lists carry Map Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Map Test Server place?
The seven-day player-hours table has Map Test Server at #15,854, in the top 72% of ranked servers.
What does the current player count on Map Test Server tell you?
No live signal from Map Test Server right now, which was last seen 20 days 12 hours ago.
How to join
What is the way to join Map Test Server?
In Rust, press F1 and enter client.connect 87.159.123.192:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.