Rust Data LabData lab · live
Live readings Servers11,644 Players37,516 Populated2,896 Fresh wipes · 3h66 Sampled every 5 min

Element card · group Community · atomic number 15,256, its rank

Rusty Duck test server

Offline 87.192.103.104:28017 checked 9d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,256top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct19 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 20:55 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 235
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 235/ 300
  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 22
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 22/ 250
  4. 4 Ru Rustoria.co - … 113
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 113/ 200
  5. 5 Ru Rustoria.co - … 47
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 47/ 200
  6. 6 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rusty Duck test server?

A procedural map of size 4,500 with seed 1412267824 runs on Rusty Duck test server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rusty Duck test server configured, and what rules apply?

Nothing in the name of Rusty Duck test server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is Rusty Duck test server based in?

There is no region on record for Rusty Duck test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.192.103.104:28017 is the address it uses.

On what Rust version does Rusty Duck test server operate?

On Linux, Rusty Duck test server is running Rust network protocol 2634 and build 166165. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rusty Duck test server stay up, and how reliable is its uptime?

Rusty Duck test server is not online at the moment; the last sighting was 9 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Rusty Duck test server?

The record holds too few of Rusty Duck test server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 6 hours ago.

What does a typical wipe day on Rusty Duck test server involve?

Averaged across its recent wipes, the busiest point drew 0 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Rusty Duck test server carries?

The game's server browser reads the tags Rusty Duck test server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166165 (Build): The game build is 166165; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rusty Duck test server appear in?

These themed Rust Data Lab lists carry Rusty Duck test server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Rusty Duck test server hold among Rust servers?

Rusty Duck test server sits at #15,256 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rusty Duck test server have at the moment?

The last recorded sighting of Rusty Duck test server was 9 days 6 hours ago, and it is offline now.

Connection

How can you connect to Rusty Duck test server?

Open the console with F1 in Rust and type client.connect 87.192.103.104:28017. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166165
Build The game build is 166165.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.