Element card · group Vanilla · atomic number 1,020, its rank
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10
Online 87.192.230.75:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 5% of all ranked servers, and #106 of the trio servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:53 UTC, in 1d 10h. Every Friday at 14:53 UTC · high confidence
Coming wipes
- 1d 10hFri 30 Oct, 14:53 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 10hFri 6 Nov, 14:53 UTC
- 15d 10hFri 13 Nov, 14:53 UTC
- 22d 10hFri 20 Nov, 14:53 UTC
- 29d 10hFri 27 Nov, 14:53 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 10hFri 4 Dec, 14:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:53 UTC5d ago | 32 | – | running | 3 |
| Fri 16 Oct, 14:54 UTC12d ago | 36 | halved by day 3 | 7 days | 3 |
| Fri 9 Oct, 15:00 UTC19d ago | 44 | halved by day 3 | 7 days | 4 |
| Fri 2 Oct, 14:58 UTC26d ago | 34 | halved by day 3 | 7 days | 7 |
| Fri 2 Oct, 08:17 UTC26d ago | 34 | – | 0.3 days | 0 |
| Fri 25 Sep, 15:23 UTC33d ago | 16 | halved by day 5 | 6.7 days | 7 |
| Fri 18 Sep, 15:22 UTC40d ago | 30 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
The map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is procedural at size 3,500 with seed 746147965, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 configured, and what rules apply?
The name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carries no gather rate. The group cap is 3 players (trio). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
No region is published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.192.230.75:28015.
Which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on?
On Linux, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 for staying online?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is live as of now. About 41 hours ago is when it last restarted, based on its uptime. It was online for 154 of 168 hours in the last 7 full days, which is 92% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 perform?
In the last 48 hours, it averaged 60 server fps, with a low of 58. The maximum entity count was 94,245, covering buildings, deployables and all else in the world. Up to 5,515 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipe, and how often?
Wipes on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 follow this rhythm: every Friday at 14:53 UTC. The wipe after this one is due on Friday 30 October at 14:53 UTC. Counting back, the current world began 5 days 13 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 involve?
At their busiest, recent wipes averaged 37 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Tags, lists
What should you understand from the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carries?
These are the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 come up?
You will find [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on the following Rust Data Lab lists: Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Population
What position does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 hold among Rust servers?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sits at #1,020 for seven-day player hours, placing it in the top 5% of ranked servers. In the trio category it ranks #106.
How many players does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 have at the moment?
At the moment [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 has 0 of its 200 slots filled. Averaged over the past week: 9 players, peaking at 34. Peak time in the past 48 hours: 18:00 UTC, when the average was 21 players.
Connection
How can you connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
You can connect by pressing F1 in Rust and entering client.connect 87.192.230.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustuz.uz.
