Rust Data LabData lab · live
Live readings Servers11,648 Players32,263 Populated2,789 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Vanilla · atomic number 1,020, its rank

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

Online 87.192.230.75:28015 checked 8m ago

trio weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average9peak 34
Rank · atomic number#1,020top 5%
Last wipe5d agoweekly schedule
Next wipe1d 10hFri 30 Oct, 14:53 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #106 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:53 UTC, in 1d 10h. Every Friday at 14:53 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 10hFri 30 Oct, 14:53 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 10hFri 6 Nov, 14:53 UTC
  4. 15d 10hFri 13 Nov, 14:53 UTC
  5. 22d 10hFri 20 Nov, 14:53 UTC
  6. 29d 10hFri 27 Nov, 14:53 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 10hFri 4 Dec, 14:53 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:53 UTC5d ago 32 – running 3
Fri 16 Oct, 14:54 UTC12d ago 36 halved by day 3 7 days 3
Fri 9 Oct, 15:00 UTC19d ago 44 halved by day 3 7 days 4
Fri 2 Oct, 14:58 UTC26d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC26d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC33d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC40d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusticated.com… 7
    Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 136 on average 7/ 150
  2. 2 Ru Rusticated.com… 11
    Rusticated.com - EU Premium Trio | Thursday Wipes EU · trio · weekly · 135 on average 11/ 150
  3. 3 Ru Rustafied.com … 40
    Rustafied.com - EU Trio - Monday EU · trio · weekly · 116 on average 40/ 100
  4. 4 So [JP/Tokyo] SOR… 86
    [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28 EA · trio · weekly · 113 on average 86/ 200
  5. 5 Re Reddit.com/r/P… 3
    Reddit.com/r/PlayRust - EU Trio EU · trio · weekly · 104 on average 3/ 200
  6. 6 Ru RustForNoobs.c… 4
    RustForNoobs.com | Solo Duo Trio | Weekly | EU EU · trio · weekly · 84 on average 4/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

The map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is procedural at size 3,500 with seed 746147965, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 configured, and what rules apply?

The name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carries no gather rate. The group cap is 3 players (trio). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

No region is published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.192.230.75:28015.

Which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on?

On Linux, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 for staying online?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is live as of now. About 41 hours ago is when it last restarted, based on its uptime. It was online for 154 of 168 hours in the last 7 full days, which is 92% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 perform?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The maximum entity count was 94,245, covering buildings, deployables and all else in the world. Up to 5,515 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipe, and how often?

Wipes on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 follow this rhythm: every Friday at 14:53 UTC. The wipe after this one is due on Friday 30 October at 14:53 UTC. Counting back, the current world began 5 days 13 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 involve?

At their busiest, recent wipes averaged 37 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Tags, lists

What should you understand from the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carries?

These are the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 come up?

You will find [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on the following Rust Data Lab lists: Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What position does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 hold among Rust servers?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sits at #1,020 for seven-day player hours, placing it in the top 5% of ranked servers. In the trio category it ranks #106.

How many players does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 have at the moment?

At the moment [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 has 0 of its 200 slots filled. Averaged over the past week: 9 players, peaking at 34. Peak time in the past 48 hours: 18:00 UTC, when the average was 21 players.

Connection

How can you connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

You can connect by pressing F1 in Rust and entering client.connect 87.192.230.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustuz.uz.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.