Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 707, its rank

RaidLab

Offline 87.210.143.224:28015 checked 35m ago

moddedcarbon
Join the experiment
Atomic mass · players now 200/ 50 400% full Near capacity
7-day average27peak 201
Rank · atomic number#707top 3%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
010020030040001:0011:0014:0019:0000:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep22 Oct25 Oct27 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:17 UTC1d ago – – – 0
Fri 23 Oct, 01:59 UTC6d ago – – – 0
Fri 23 Oct, 01:43 UTC6d ago – – – 0
Fri 23 Oct, 01:17 UTC6d ago – – – 0
Fri 23 Oct, 01:08 UTC6d ago – – – 0
Fri 23 Oct, 00:48 UTC6d ago – – – 100
Fri 23 Oct, 00:37 UTC6d ago – – – 20
Thu 22 Oct, 23:57 UTC6d ago – – – 0
Thu 22 Oct, 17:58 UTC6d ago – – – 0
Thu 22 Oct, 17:48 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 20
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  2. 2 Eu EU Hub 01 1
    EU Hub 01 EU · groups of 1000+ · 24 on average 1/ 3,300
  3. 3 Ru 404 RUST / ДЛЯ… 8
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 8/ 300
  4. 4 As A Shockbyte Ru… 4
    A Shockbyte Rust Server groups of 8+ · 2 on average 4/ 40
  5. 5 Wa Warriors 3
    Warriors groups of 8+ · 2 on average 3/ 100
  6. 6 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on RaidLab?

The map on RaidLab is procedural, made by the game.

What settings and rules apply on RaidLab?

The name of RaidLab carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

Server details

In what location does RaidLab sit?

There is no region on record for RaidLab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 87.210.143.224:28015 is the address it uses.

Which Rust version is RaidLab on?

On Windows, RaidLab is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RaidLab stay online?

RaidLab is not online at the moment; the last sighting was 35 minutes ago. It was online for 102 of 168 hours in the last 7 full days, which is 61% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe schedule

When does RaidLab wipe, and how often?

Every few hours RaidLab generates a new world; there is no wipe schedule, and those resets are not wipes.

Tags, lists

How should you read the tags on RaidLab?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RaidLab publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RaidLab come up?

These themed Rust Data Lab lists carry RaidLab: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 25+ on average.

Player counts

What position does RaidLab hold among Rust servers?

The seven-day player-hours table has RaidLab at #707, in the top 3% of ranked servers.

What does the current player count on RaidLab tell you?

The last recorded sighting of RaidLab was 35 minutes ago, and it is offline now. A seven-day sample gives 27 players on average and 201 at the top. Over 48 hours, the highest average fell at 02:00 UTC, at 200 players.

How to join

How can you connect to RaidLab?

You can connect by pressing F1 in Rust and entering client.connect 87.210.143.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.