Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,498, its rank

AC TEST STAND (insecure)

Offline 87.225.111.109:28015 checked 36d ago

oxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498top 68%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 12:30 UTC38d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 361
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  2. 2 Ru Rustoria.co - … 336
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 175
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 175/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on AC TEST STAND (insecure)?

The map on AC TEST STAND (insecure) is procedural, made by the game.

What settings and rules apply on AC TEST STAND (insecure)?

No gather rate appears in the name of AC TEST STAND (insecure). Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

Server details

In what location does AC TEST STAND (insecure) sit?

Nothing about a region is published by AC TEST STAND (insecure). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.225.111.109:28015.

Which Rust version is AC TEST STAND (insecure) on?

Rust network protocol 2633 and build 163794 on Windows is what AC TEST STAND (insecure) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does AC TEST STAND (insecure) stay online?

AC TEST STAND (insecure) is not online at the moment; the last sighting was 36 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipes and resets

What is the wiping pattern on AC TEST STAND (insecure)?

AC TEST STAND (insecure)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 21 hours ago.

How does AC TEST STAND (insecure) look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on AC TEST STAND (insecure)?

These are the tags AC TEST STAND (insecure) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod). The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does AC TEST STAND (insecure) appear in?

You will find AC TEST STAND (insecure) on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player counts

How does AC TEST STAND (insecure) compare with other servers in the rankings?

AC TEST STAND (insecure) sits at #15,498 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is AC TEST STAND (insecure) right now?

No live signal from AC TEST STAND (insecure) right now, which was last seen 36 days 1 hours ago.

Connection

What is the way to join AC TEST STAND (insecure)?

Open the console with F1 in Rust and type client.connect 87.225.111.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.