Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Community · atomic number 13,869, its rank

R1play

Offline 87.247.80.108:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#13,869top 62%
Last wipe5d agono schedule published
Next wipe1d 18hSat 31 Oct, 09:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:06 UTC, in 1d 18h. Every Saturday at 09:06 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 1d 18hSat 31 Oct, 09:06 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 8d 18hSat 7 Nov, 09:06 UTC
  4. 15d 18hSat 14 Nov, 09:06 UTC
  5. 22d 18hSat 21 Nov, 09:06 UTC
  6. 29d 18hSat 28 Nov, 09:06 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 36d 18hSat 5 Dec, 09:06 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:06 UTC5d ago 1 – running 0
Sat 17 Oct, 09:10 UTC12d ago 1 – 7 days 0
Sat 10 Oct, 09:10 UTC19d ago 1 – 7 days 1
Sat 3 Oct, 09:05 UTC26d ago 1 – 7 days 1
Thu 1 Oct, 18:51 UTC FW27d ago 1 – 1.6 days 0
Sat 26 Sep, 09:00 UTC33d ago 1 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 566
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 566/ 625
  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 450
  3. 3 Ru Rusty Moose |E… 161
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 161/ 250
  4. 4 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 175/ 250
  6. 6 Ru Rustoria.co - … 348
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 348/ 225

Quick answers

from the figures on this page

Server setup

What settings and rules apply on R1play?

No gather rate appears in the name of R1play. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is R1play based in?

There is no region on record for R1play. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 87.247.80.108:28015.

What Rust version does R1play currently run?

Rust network protocol 2635 and build 168909 on Windows is what R1play uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does R1play stay online?

Currently offline, R1play was last seen 5 days 4 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on R1play?

R1play runs on a wipe rhythm of every Saturday at 09:06 UTC. Due next on Saturday 31 October at 09:06 UTC is its wipe. 5 days 5 hours ago the current world was made.

How does R1play look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags R1play carries?

These are the tags R1play makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does R1play appear in?

The Rust Data Lab lists that include R1play are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does R1play place?

The seven-day player-hours table has R1play at #13,869, in the top 62% of ranked servers.

How full is R1play right now?

The last recorded sighting of R1play was 5 days 4 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How to join

What steps get you onto R1play?

You can connect by pressing F1 in Rust and entering client.connect 87.247.80.108:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.