Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 14,247, its rank

Stokkari's Scrapyard [TEST]

Offline 87.92.152.40:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,247top 65%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct19 Oct22 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 416
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 416/ 500
  2. 2 Ru Rustoria.co - … 277
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277/ 300
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35/ 250
  5. 5 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Stokkari's Scrapyard [TEST]?

A procedural map runs on Stokkari's Scrapyard [TEST], generated by the game.

What settings and rules apply on Stokkari's Scrapyard [TEST]?

The name of Stokkari's Scrapyard [TEST] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is Stokkari's Scrapyard [TEST] based in?

Nothing about a region is published by Stokkari's Scrapyard [TEST]. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 87.92.152.40:28015.

What Rust version does Stokkari's Scrapyard [TEST] currently run?

Rust network protocol 2634 and build 167781 on Windows is what Stokkari's Scrapyard [TEST] uses. The protocol must match for you to join; Steam will update your game.

How reliably does Stokkari's Scrapyard [TEST] stay online?

Currently offline, Stokkari's Scrapyard [TEST] was last seen 10 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

How often does a wipe happen on Stokkari's Scrapyard [TEST], and at what time?

Too few wipes are on record for Stokkari's Scrapyard [TEST] to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 3 hours ago.

Where it appears

What should you understand from the tags Stokkari's Scrapyard [TEST] carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Stokkari's Scrapyard [TEST] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Stokkari's Scrapyard [TEST] come up?

The Rust Data Lab lists that include Stokkari's Scrapyard [TEST] are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Stokkari's Scrapyard [TEST] compare with other servers in the rankings?

Stokkari's Scrapyard [TEST] sits at #14,247 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on Stokkari's Scrapyard [TEST] tell you?

The last recorded sighting of Stokkari's Scrapyard [TEST] was 10 days 15 hours ago, and it is offline now.

How to join

How can you connect to Stokkari's Scrapyard [TEST]?

You can connect by pressing F1 in Rust and entering client.connect 87.92.152.40:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.