Element card · group Community · atomic number 15,425, its rank
Crucial DEV
Offline 87.95.25.152:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Crucial DEV?
Generated by the game, the map on Crucial DEV is procedural.
What settings and rules apply on Crucial DEV?
No gather rate appears in the name of Crucial DEV. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Crucial DEV?
No region is published by Crucial DEV. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.95.25.152:28015 is the address it uses.
On what Rust version does Crucial DEV operate?
Rust network protocol 2635 and build 168909 on Windows is what Crucial DEV uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Crucial DEV for staying online?
Right now Crucial DEV is offline, with its last appearance 3 days 7 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe schedule
How often does a wipe happen on Crucial DEV, and at what time?
Too few wipes are on record for Crucial DEV to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 7 hours ago the current world was made.
Tags, lists
How should you read the tags on Crucial DEV?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Crucial DEV publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Crucial DEV appear in?
The Rust Data Lab lists that include Crucial DEV are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Crucial DEV place?
Crucial DEV sits at #15,425 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Crucial DEV right now?
Crucial DEV is offline at the moment; the last sighting was 3 days 7 hours ago. The seven-day average for this server is 0 players.
How to join
How can you connect to Crucial DEV?
You can connect by pressing F1 in Rust and entering client.connect 87.95.25.152:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.