Rust Data LabData lab · live
Live readings Servers11,612 Players35,778 Populated2,872 Fresh wipes · 3h59 Sampled every 5 min

Element card · group Community · atomic number 13,842, its rank

My Server

Offline 87.95.62.62:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,842top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:17 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21/ 250
  4. 4 Ru Rustoria.co - … 112
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 112/ 200
  5. 5 Ru Rustoria.co - … 43
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 43/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server?

The map on My Server is procedural, made by the game.

What settings and rules apply on My Server?

No gather rate appears in the name of My Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

Which location is My Server based in?

Nothing about a region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 87.95.62.62:28015.

Which Rust version is My Server on?

Rust network protocol 2634 and build 166586 on Windows is what My Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server stay up, and how reliable is its uptime?

My Server is not online at the moment; the last sighting was 25 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe days

What is the wiping pattern on My Server?

My Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 6 hours ago.

On My Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on My Server?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list My Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

You will find My Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does My Server compare with other servers in the rankings?

My Server sits at #13,842 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on My Server tell you?

No live signal from My Server right now, which was last seen 25 days 5 hours ago.

Getting on

How can you connect to My Server?

Open the console with F1 in Rust and type client.connect 87.95.62.62:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.