Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

nN| ©Rusty The Clown | noname.zone

Online 87.98.133.160:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe27d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:38 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 548
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  2. 2 Ru Rustoria.co - … 357
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 357/ 525
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 44/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 37/ 250
  5. 5 Ru Rustafied.com … 118
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 118/ 200
  6. 6 Ru Rustoria.co - … 128
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 128/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on nN| ©Rusty The Clown | noname.zone?

nN| ©Rusty The Clown | noname.zone runs a procedural map of size 4,000 with seed 732516174; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is nN| ©Rusty The Clown | noname.zone configured, and what rules apply?

No gather rate appears in the name of nN| ©Rusty The Clown | noname.zone. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does nN| ©Rusty The Clown | noname.zone sit?

Nothing about a region is published by nN| ©Rusty The Clown | noname.zone. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 87.98.133.160:28015.

What Rust version does nN| ©Rusty The Clown | noname.zone currently run?

On Linux, nN| ©Rusty The Clown | noname.zone is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is nN| ©Rusty The Clown | noname.zone for staying online?

nN| ©Rusty The Clown | noname.zone is live as of now. According to the uptime it reports, the last restart was about 19 days ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does nN| ©Rusty The Clown | noname.zone hold a steady performance?

Server fps averaged 82 over the last 48 hours, with 70 as the lowest. The maximum entity count was 95,387, covering buildings, deployables and all else in the world. Memory use peaked at 5,459 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on nN| ©Rusty The Clown | noname.zone, and at what time?

The only wipe on nN| ©Rusty The Clown | noname.zone is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 1 hours ago.

On nN| ©Rusty The Clown | noname.zone, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on nN| ©Rusty The Clown | noname.zone?

These are the tags nN| ©Rusty The Clown | noname.zone makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does nN| ©Rusty The Clown | noname.zone come up?

The Rust Data Lab lists that include nN| ©Rusty The Clown | noname.zone are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does nN| ©Rusty The Clown | noname.zone hold among Rust servers?

nN| ©Rusty The Clown | noname.zone sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on nN| ©Rusty The Clown | noname.zone tell you?

At the moment nN| ©Rusty The Clown | noname.zone has 0 of its 40 slots filled. The seven-day average for this server is 0 players.

How to join

What is the way to join nN| ©Rusty The Clown | noname.zone?

Open the console with F1 in Rust and type client.connect 87.98.133.160:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://noname.zone.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.