Element card · group Community · atomic number 16,859, its rank
Test Bouri
Offline 88.163.254.105:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Bouri?
Generated by the game, the map on Test Bouri is procedural.
How is Test Bouri configured, and what rules apply?
No gather rate appears in the name of Test Bouri. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts Test Bouri?
There is no region on record for Test Bouri. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 88.163.254.105:28015 is the address it uses.
Which Rust version is Test Bouri on?
Rust network protocol 2631 and build 158240 on Windows is what Test Bouri uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Bouri stay up, and how reliable is its uptime?
Currently offline, Test Bouri was last seen 30 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipe schedule
How often does a wipe happen on Test Bouri, and at what time?
The record holds too few of Test Bouri's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 85 days 10 hours ago.
Where it appears
How should you read the tags on Test Bouri?
These are the tags Test Bouri makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Test Bouri appear in?
You will find Test Bouri on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Test Bouri compare with other servers in the rankings?
Player hours over the last week put Test Bouri at #16,859, inside the top 71% of ranked servers.
What does the current player count on Test Bouri tell you?
The last recorded sighting of Test Bouri was 30 days 7 hours ago, and it is offline now.
Getting on
What is the way to join Test Bouri?
In Rust, press F1 and enter client.connect 88.163.254.105:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.