Rust Data LabData lab · live
Live readings Servers11,582 Players33,161 Populated2,855 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Community · atomic number 15,423, its rank

Skouinar Land | TEST PvE

Offline 88.167.184.172:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:44 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustoria.co - … 63
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  6. 6 Ru Rustafied.com … 31
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Quick answers

from the figures on this page

Settings and map

What map is in play on Skouinar Land | TEST PvE?

Skouinar Land | TEST PvE runs a procedural map of size 4,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Skouinar Land | TEST PvE?

No gather rate appears in the name of Skouinar Land | TEST PvE. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Skouinar Land | TEST PvE sit?

Nothing about a region is published by Skouinar Land | TEST PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 88.167.184.172:28015.

Which Rust version is Skouinar Land | TEST PvE on?

Rust network protocol 2634 and build 166586 on Linux is what Skouinar Land | TEST PvE uses. The protocol must match for you to join; Steam will update your game.

How dependable is Skouinar Land | TEST PvE for staying online?

Right now Skouinar Land | TEST PvE is offline, with its last appearance 5 days 19 hours ago. For the last 7 full days, 34 of 168 hours were online, giving 20% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe schedule

What is the wiping pattern on Skouinar Land | TEST PvE?

Too few wipes are on record for Skouinar Land | TEST PvE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was made.

On Skouinar Land | TEST PvE, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Skouinar Land | TEST PvE?

The game's server browser reads the tags Skouinar Land | TEST PvE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Skouinar Land | TEST PvE appear in?

You will find Skouinar Land | TEST PvE on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Skouinar Land | TEST PvE hold among Rust servers?

Player hours over the last week put Skouinar Land | TEST PvE at #15,423, inside the top 69% of ranked servers.

How many players does Skouinar Land | TEST PvE have at the moment?

Skouinar Land | TEST PvE is offline at the moment; the last sighting was 5 days 19 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto Skouinar Land | TEST PvE?

You can connect by pressing F1 in Rust and entering client.connect 88.167.184.172:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.