Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 15,369, its rank

My Rust Server | ScalaCube

Offline 88.198.230.55:3055 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,369top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustafied.com … 62
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  5. 5 Ru Rustoria.co - … 983
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  6. 6 Ru Rustoria.co - … 23
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Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on My Rust Server | ScalaCube?

Nothing in the name of My Rust Server | ScalaCube gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust Server | ScalaCube based in?

Nothing about a region is published by My Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 88.198.230.55:3055.

On what Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server | ScalaCube for staying online?

Right now My Rust Server | ScalaCube is offline, with its last appearance 8 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipes and resets

When does My Rust Server | ScalaCube wipe, and how often?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days ago.

Where it appears

Which meanings sit behind the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Rust Server | ScalaCube place?

My Rust Server | ScalaCube sits at #15,369 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does My Rust Server | ScalaCube have at the moment?

The last recorded sighting of My Rust Server | ScalaCube was 8 days 21 hours ago, and it is offline now.

Connection

How can you connect to My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 88.198.230.55:3055, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.