Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

My Rust Server | ScalaCube

Online 88.198.230.59:2495 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 47
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  5. 5 Ru Rustoria.co - … 986
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  6. 6 Ru Rustoria.co - … 72
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

No gather rate appears in the name of My Rust Server | ScalaCube. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Rust Server | ScalaCube?

There is no region on record for My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.198.230.59:2495.

What Rust version does My Rust Server | ScalaCube currently run?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust Server | ScalaCube stay up, and how reliable is its uptime?

My Rust Server | ScalaCube is live as of now. The uptime it reports suggests it restarted roughly 11 days ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

How well does My Rust Server | ScalaCube perform?

In the last 48 hours, it averaged 176 server fps, with a low of 117. Buildings, deployables and everything else in the world added up to as many as 90,993 entities. Up to 4,132 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and how often?

The record holds too few of My Rust Server | ScalaCube's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 1 hours ago.

Lists and tags

How should you read the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does My Rust Server | ScalaCube place?

My Rust Server | ScalaCube sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is My Rust Server | ScalaCube right now?

At the moment My Rust Server | ScalaCube has 0 of its 20 slots filled. The past week gives an average of 0 players.

How to join

What steps get you onto My Rust Server | ScalaCube?

Open the console with F1 in Rust and type client.connect 88.198.230.59:2495. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.