Rust Data LabData lab · live
Live readings Servers11,878 Players98,796 Populated3,935 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

My Rust Server | ScalaCube

Offline 88.198.230.90:4305 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:28 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 986
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 986/ 1,000
  4. 4 Ru Rustafied.com … 58
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  5. 5 Ru Rustoria.co - … 984
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  6. 6 Ru Rustoria.co - … 27
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

The name of My Rust Server | ScalaCube carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts My Rust Server | ScalaCube?

Nothing about a region is published by My Rust Server | ScalaCube. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 88.198.230.90:4305.

What Rust version does My Rust Server | ScalaCube currently run?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does My Rust Server | ScalaCube stay online?

Currently offline, My Rust Server | ScalaCube was last seen 4 days 3 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipes and resets

When does My Rust Server | ScalaCube wipe, and how often?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 5 hours ago the current world was made.

What does a typical wipe day on My Rust Server | ScalaCube involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

You will find My Rust Server | ScalaCube on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over the last week put My Rust Server | ScalaCube at #15,341, inside the top 69% of ranked servers.

What does the current player count on My Rust Server | ScalaCube tell you?

My Rust Server | ScalaCube is offline at the moment; the last sighting was 4 days 3 hours ago. The seven-day average for this server is 0 players.

Connection

What is the way to join My Rust Server | ScalaCube?

In Rust, press F1 and enter client.connect 88.198.230.90:4305. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.