Rust Data LabData lab · live
Live readings Servers11,594 Players39,385 Populated2,850 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 10,081, its rank

My Rust Server | ScalaCube

Offline 88.198.230.90:6295 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,081top 45%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustoria.co - … 93
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  3. 3 Ru Rusty Moose |E… 202
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 202/ 250
  4. 4 Ru Rustafied.com … 6
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 6/ 100
  5. 5 Ru Rustoria.co - … 248
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 248/ 250
  6. 6 Ru Rustoria.co - … 393
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average 393/ 375

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

No gather rate appears in the name of My Rust Server | ScalaCube. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does My Rust Server | ScalaCube sit?

Nothing about a region is published by My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. 88.198.230.90:6295 is the address it uses.

On what Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server | ScalaCube for staying online?

My Rust Server | ScalaCube is not online at the moment; the last sighting was 2 days 6 hours ago. It was online for 24 of 72 hours in the last 3 full days, which is 33% uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and how often?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 3 days 10 hours ago the current world was made.

Where it appears

How should you read the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Rust Server | ScalaCube publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

These themed Rust Data Lab lists carry My Rust Server | ScalaCube: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does My Rust Server | ScalaCube compare with other servers in the rankings?

Player hours over the last week put My Rust Server | ScalaCube at #10,081, inside the top 45% of ranked servers.

What does the current player count on My Rust Server | ScalaCube tell you?

My Rust Server | ScalaCube is offline at the moment; the last sighting was 2 days 6 hours ago. Averaged over the past week: 0 players, peaking at 2.

How to join

How can you connect to My Rust Server | ScalaCube?

In Rust, press F1 and enter client.connect 88.198.230.90:6295. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.