Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group Community · atomic number 16,066, its rank

LinuxGSM

Offline 88.198.49.120:28015 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,066top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:04 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 239
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 239/ 275
  2. 2 Ru Rustoria.co - … 321
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 321/ 350
  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 797
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 797/ 1,000
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49/ 100
  6. 6 Ru Rustoria.co - … 889
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 889/ 950

Quick answers

from the figures on this page

Server setup

What map is in play on LinuxGSM?

Generated by the game, the map on LinuxGSM is procedural.

What settings and rules apply on LinuxGSM?

Nothing in the name of LinuxGSM gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does LinuxGSM sit?

Nothing about a region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.198.49.120:28015.

What Rust version does LinuxGSM currently run?

Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM uses. The protocol must match for you to join; Steam will update your game.

Does LinuxGSM stay up, and how reliable is its uptime?

Right now LinuxGSM is offline, with its last appearance 34 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipes and resets

How often does a wipe happen on LinuxGSM, and at what time?

LinuxGSM's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 22 hours ago.

What does a typical wipe day on LinuxGSM involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on LinuxGSM?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list LinuxGSM publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does LinuxGSM place?

The seven-day player-hours table has LinuxGSM at #16,066, in the top 71% of ranked servers.

How full is LinuxGSM right now?

LinuxGSM is offline at the moment; the last sighting was 34 days 22 hours ago.

How to join

What steps get you onto LinuxGSM?

You can connect by pressing F1 in Rust and entering client.connect 88.198.49.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.