Element card · group Vanilla · atomic number 9,406, its rank
Test Server
Online 88.198.7.190:28115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers, and #180 of the solo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:02 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test Server?
A procedural map of size 4,250 with seed 1234 runs on Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
How is Test Server configured, and what rules apply?
Nothing in the name of Test Server gives a gather rate. No teams here; it is solo only. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Test Server sit?
No region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.198.7.190:28115.
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Test Server for staying online?
Right now, Test Server is reachable. About 21 hours ago is when it last restarted, based on its uptime. It was online for 103 of 168 hours in the last 7 full days, which is 61% uptime. It first appeared to Rust Data Lab on 18 September 2026.
How well does Test Server perform?
In the last 48 hours, it averaged 40 server fps, with a low of 40. Buildings, deployables and everything else in the world added up to as many as 61,817 entities. Memory use peaked at 3,881 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Test Server?
The record holds too few of Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 15 hours ago the current world was made.
What does a typical wipe day on Test Server involve?
At their busiest, recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on Test Server?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts1 (Group limit): The team limit is 1; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured and Solo Rust servers: group limit 1. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
Who is behind Test Server?
1 other server we track also publishes a p-o-t.net hostname, as Test Server does, which suggests the same operator runs them.
Player counts
How does Test Server compare with other servers in the rankings?
Test Server sits at #9,406 for seven-day player hours, placing it in the top 42% of ranked servers. In the solo category it ranks #180.
What does the current player count on Test Server tell you?
At the moment Test Server has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 2.
Connection
How can you connect to Test Server?
In Rust, press F1 and enter client.connect 88.198.7.190:28115. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.lagcity.eu/.