Element card · group Community · atomic number 15,749, its rank
selftest
Offline 88.212.16.66:28016 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 135/ 250
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2
Ru
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 12/ 250
-
4
Ru
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23
Rustoria.co - EU Main 23/ 250
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5
Ru
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10
Rustafied.com - EU Friday 10/ 100
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6
Ru
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Rustoria.co - EU East Medium 19/ 200
Quick answers
from the figures on this pageServer setup
What settings and rules apply on selftest?
The name of selftest carries no gather rate. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts selftest?
There is no region on record for selftest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 88.212.16.66:28016.
What Rust version does selftest currently run?
Rust network protocol 1069 on Windows is what selftest uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is selftest for staying online?
Right now selftest is offline, with its last appearance 34 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on selftest?
Too few wipes are on record for selftest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.
Lists and tags
How should you read the tags on selftest?
The game's server browser reads the tags selftest publishes, which are mp2 (Max players): 2 is the slot count; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does selftest appear in?
These themed Rust Data Lab lists carry selftest: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Player counts
Against other Rust servers, where does selftest place?
selftest sits at #15,749 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does selftest have at the moment?
No live signal from selftest right now, which was last seen 34 days 12 hours ago.
Getting on
How can you connect to selftest?
In Rust, press F1 and enter client.connect 88.212.16.66:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.