Rust Data LabData lab · live
Live readings Servers11,668 Players33,864 Populated2,833 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 15,749, its rank

selftest

Offline 88.212.16.66:28016 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,749top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 135
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 135/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 12
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 23/ 250
  5. 5 Ru Rustafied.com … 10
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10/ 100
  6. 6 Ru Rustoria.co - … 19
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 19/ 200

Quick answers

from the figures on this page

Server setup

What settings and rules apply on selftest?

The name of selftest carries no gather rate. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts selftest?

There is no region on record for selftest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 88.212.16.66:28016.

What Rust version does selftest currently run?

Rust network protocol 1069 on Windows is what selftest uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is selftest for staying online?

Right now selftest is offline, with its last appearance 34 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on selftest?

Too few wipes are on record for selftest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.

Lists and tags

How should you read the tags on selftest?

The game's server browser reads the tags selftest publishes, which are mp2 (Max players): 2 is the slot count; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does selftest appear in?

These themed Rust Data Lab lists carry selftest: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Player counts

Against other Rust servers, where does selftest place?

selftest sits at #15,749 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does selftest have at the moment?

No live signal from selftest right now, which was last seen 34 days 12 hours ago.

Getting on

How can you connect to selftest?

In Rust, press F1 and enter client.connect 88.212.16.66:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as rust,mp2,v1069

Game

mp2
Max players 2 is the slot count.
v1069
Protocol To join, your game must match protocol 1069.

Other

rust
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.