Element card · group Community · atomic number 16,661, its rank
selftest
Offline 88.212.16.66:28116 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
481
Rusty Moose |EU Mondays| 481/ 525
-
2
Ru
Rustoria.co - …
402
Rustoria.co - EU East Long 402/ 450
-
3
Ru
Rusty Moose |E…
55
Rusty Moose |EU Main| 55/ 250
-
4
Ru
Rustoria.co - …
44
Rustoria.co - EU Main 44/ 250
-
5
Ru
Rustafied.com …
50
Rustafied.com - EU Friday 50/ 100
-
6
Ru
Rustoria.co - …
158
Rustoria.co - EU East Medium 158/ 200
Quick answers
from the figures on this pageMap and rules
How is selftest configured, and what rules apply?
Nothing in the name of selftest gives a gather rate. The server publishes no limit on group size. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
In what location does selftest sit?
There is no region on record for selftest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 88.212.16.66:28116 is the address it uses.
Which Rust version is selftest on?
Rust network protocol 1069 on Windows is what selftest uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is selftest for staying online?
Currently offline, selftest was last seen 32 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does selftest wipe, and how often?
selftest's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC.
Tags, lists
What should you understand from the tags selftest carries?
mp2 (Max players): It has 2 slots; v1069 (Protocol): Protocol 1069 is required; join only if your game matches it; rust (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list selftest publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does selftest come up?
These themed Rust Data Lab lists carry selftest: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Population
Against other Rust servers, where does selftest place?
The seven-day player-hours table has selftest at #16,661, in the top 71% of ranked servers.
How many players does selftest have at the moment?
selftest is offline at the moment; the last sighting was 32 days 23 hours ago.
Getting on
What steps get you onto selftest?
Open the console with F1 in Rust and type client.connect 88.212.16.66:28116. The Launch Rust button on this page does the same job through Steam.